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Game Prototyping Workshop in NZ

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I am hosting the Workshop on Game Design Prototyping at ACM ISS (Interactive Surfaces and Spaces) conference, 20 November 2022, with Simon McCallum, Wellington, NZ. This workshop will take place over half a day and focus on tools and example projects that break down necessary and sufficient elements of effective game design, tips to create … Continue reading Game Prototyping Workshop in NZ

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