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Channel: Erik Champion
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The slippery-sloped artistry of Transmedia

An author for a volume I have been recently editing asked us to agree on a definition of transmedia used by the author of another chapter. I can understand the concern, it is used in a variety of ways...

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PhD scholarship available

A Framework for Developing Educational Games in and with Australian Museums This PhD project focuses on reviewing challenges and successes in Australian museums (MOD, National Maritime Museum and the...

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Virtual Heritage: How Could It Be Ethical?

Abstract Draft of latest book chapter (before revisions) by the editors. Now onto next book chapter! (Sigh). Ranging from modified adaption of commercial games (game mods) to multi-million-dollar 3D...

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Swords Sandals and Selfies

An abstract from a draft chapter. I have written the chapter but hope to revise it further. It is for a book entitled Screen Tourism and Affective Landscapes, out, I hope, early 2023. The prospect and...

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Virtual travel interview

It looks like I am being (ZOOM) interviewed this week on the future of virtual travel by RMITV show The Cutting Room “Our show explores issues and topics in the world of screen media, and this week’s...

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Talk in Iceland, June 16.

I wish! (Well, hopefully next year)… but anyway, I will give a 20-25 minute talk by Zoom, on Thursday June 16. The PHIVE conference (PROMOTING HERITAGE IN VIRTUAL ENVIRONMENTS) is kicked off by the...

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PHIVE final conference talks

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Trundling through writing

I submitted the second edition of Playing With The Past: Into The Future to Springer, now working on submitting two edited books in next week or so, then far too many book chapters, then hopefully a...

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invited talk

International conference on “World Heritage and Urban-Rural Sustainable Development: Resilience and Innovation” from 15 to 16 November 2022, organised by the World Heritage Institute of Training and...

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Assassin’s Creed in the Classroom: History’s Playground or a Stab in the Dark?

I am very close to submitting to a publisher the edited book (with Dr Juan Hiriart, University of Salford, UK) “Assassin’s Creed in the Classroom: History’s Playground or a Stab in the Dark?” with 18...

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Playing with the Past: Into the Future (HCI Series), 2nd ed.

Playing with the Past: Into the Future (Human–Computer Interaction Series), 2nd ed. from Springer-Nature: “Dear Prof. Erik Champion,  Your book “Playing with the Past: Into the Future (Human–Computer...

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Escape Room Archaeology

Next project: edited collected chapters (free online): DIY archaeology (history, architectural/art history and heritage) escape rooms children/students can create at home or in class (written and...

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Screen Tourism and Affective Landscapes

If anyone would like a review/inspection copy of the edited book “Screen Tourism and Affective Landscapes: The Real, the Virtual, and the Cinematic” (out 30.12.2022, cover to come) there is a link on...

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Mixed messages on the Metaverse

Today I attended an event on how industry see and use the Metaverse. The chief scientist’s talk on the Metaverse as an interconnected virtual environment where social and economic elements mirror...

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Is there money in games?

I was asked this on Friday 2021: $300 billion USD worldwide [accenture] with 2.7 billion gamers 2022: Microsoft most valuable “game” company 1.99 trillion, Tencent 400 billion, Sony 100 billion, Unity...

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ICOMOS GA 2023 requires reviewers

ICOMOS GA 2023 Scientific Symposium abstracts are due 23 September [update: now 30 September]. https://icomosga2023.org/ I’m looking for reviewers in the digital heritage theme to help with...

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CFPs

*START* DUE CONF THEME LOCATION 16/02/22 20/10/22 AMPS Representing Pasts – Visioning Futures Virtual 16/12/22 15/10/22 Emerge Forum on the Future of AI Driven Humanity & International Conference...

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CRC distraction

Sorry I have been distracted by a Cooperative Research Centre application (plus two books in press and one book proposal under review) but normal service will resume shortly. Speaking of which, these...

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Game Prototyping Workshop in NZ

I am hosting the Workshop on Game Design Prototyping at ACM ISS (Interactive Surfaces and Spaces) conference, 20 November 2022, with Simon McCallum, Wellington, NZ. This workshop will take place over...

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Mega CRC

I have been involved in UniSA joining MEGACRC CRC for Mega-Event Innovations and the University has agreed, in principle, to joining the bid. I will be busy over the next few weeks helping with...

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