VR / HMD / Game launches in Perth
On Thursday the new Perth chapter of the Australian Virtual Reality Network (AVRN: http://avrn.net.au/) met and were going to do demos of the HTC Vive. They Skyped with the Sydney chapter who...
View ArticleCFP: JVRB Special Issue: Trackless virtual studio via actor reconstruction
The Journal of Virtual Reality and Broadcasting JVRB will dedicate volume 13.2016 to the topic of Trackless virtual studio via actor reconstruction. Virtual sets without camera tracking offer a great...
View ArticleRevolutionary Woe: Notes on Assassin’s Creed III
Originally posted on Invalid Memory: 1. Against better judgment, I always felt compelled to give Ubisoft’s Assassin’s Creed series the benefit of the doubt, an undoubtedly foolish errand motivated...
View ArticleIf not DH what is it? (DH2015 presentation)
The below is the ast slide from my Digital Humanities 2015 talk (“Seeing Is Revealing: A Critical Discussion on Visualisation And The Digital Humanities“) in Sydney The paper is being reviewed for the...
View ArticleCultural Presence
I have written quite a bit about the above in virtual heritage and this terms has since shown itself in quite a few papers (Flynn, Tyler-Jones, Tost et al.) but now I feel compelled to state I wrote...
View ArticleCFP VSMM 2016 Kuala Lumpur October 2016
vsmm2016.org “Transdisciplinary – Transmedia – Transformations” The 22nd International Conference on Virtual Systems & Multimedia VSMM 2016, will be held at Sunway University (SU), Kuala Lumpur,...
View Articlegame mechanics during the Iron Age in Yorkshire
‘Hugely important’ iron age remains found at Yorkshire site The above is not really a picture of the beautiful artefacts, rather, my colleague Karen Miller’s snap of her class’s Lego schematic of...
View ArticleGame Mechanics Part II: Roger Caillois
Forms of Play really elements Stimulates because it is Archaeology games Competition Agon (competition / strategy) Compete against people, long-term decision making Civilization? All those build empire...
View ArticleCentres that engage in virtual heritage, archaeology and games research
I get asked this by people quite often and while this is by no means a definitive list, it might help those interested in game-focussed archaeology/heritage PhD opportunities and postdocs: USA: UCLA...
View ArticleCFP: Conferences for 2016-2017
START *DUE* CONFERENCE THEME LOCATION 05-Sep-16 15-Mar-16 TPDL2016 Theory and Practice of Digital Libraries (TPDL) Hannover Germany 06-Oct-16 17-Mar-16 ecgbl2016 Games-Based Learning Uni WS Scotland...
View ArticleVH has to be realistic? Not Necessarily
In Ancestor Veneration Avatars, by William Sims Bainbridge, National Science Foundation, USA, he writes: Some scholars of human-centered computing believe that virtual architecture must be visually...
View Articleabstract for 2016 East-West Philosophers’ Conference, Hawaii
Conference website: http://hawaii.edu/phil/2016-east-west-philosophers-conference-update/ Paper Title: Philosophical Issues of Place and the Past in Virtual Reality There are indisputably many good...
View ArticleInteractive Fiction, Cultural Tourism, Archaeology and Gaming
Interactive Fiction Over 4-5 April I attended the Interactive Pasts conference in Leiden, the Netherlands. It was organised by Archaeology PhD students, and they also created a gamified kickstarter...
View Article3D in Presentation Slides
Of course it is possible! http://math.nist.gov/~SRessler/x3dom/revealjs/index.xhtml#/ and I quite like the 3D posed human (made in Daz 3D I guess?) .. and have a look at X3DFiled under: 3D and game...
View ArticleImage Recognition / Search Applications
I was asked yesterday if there are applications that can recognise and catalogue images, particularly of buildings. Years ago I proposed a simpler (ontology reductive) system for tourism so I have an...
View ArticleDoes Hollywood use consumer-level cameras?
I was telling how Ian Mune a famous director down under, once said in a public talk to budding young film directors to bypass the film commission, buy a good DSLR camera (at consumer not prosumer...
View Articleissues about history and heritage games
Right now it really seems to me self-evident that our field is missing focused dialogue. It would have saved me quite some time as a PhD student and designer (and evaluator) to find an edited book...
View ArticleA Good Publisher For A Virtual Heritage +3D Open Access Journal
If I gathered academic colleagues and other partners to produce an Open Access Virtual Heritage/Digital Place Journal with dynamically linked 3D models viewable online or as downloads for computers or...
View ArticleTwo new full papers added
I have been given permission to upload these two journal articles to my website. Click the paper title to go to the PDF in question: Champion, E. (2015). Defining Cultural Agents for Virtual Heritage...
View ArticleCFP Gala 2016, 5-7 December Utrecht
http://conf.seriousgamessociety.org/2016/ Games and Learning Alliance conference Papers (10 pages) submission deadline: July 10, 2016 Notification date for Papers: September 11, 2016 Camera Ready...
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