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Channel: Erik Champion
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CFP: the ‘Interactive Pasts’ conference, Leiden, 4-5 April 2016

URL: http://www.valueproject.nl/media/introducing-the-interactive-pasts-conference/ This ARCHON-GSA conference will explore the intersections of archaeology and video games. Its aim is to bring...

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Interactive Pasts

My abstract for Interactive Pasts (VALUE) archaeogaming conference, Leiden Netherlands Conference Abstract Proposal Topic 1: Video games in archaeological research (i.e. how archaeologists might use...

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call for chapters for edited book “Phenomenology, Place and Virtual Place”

Phenomenology, Place and Virtual Place: can phenomenology help us convey and understand the ‘virtual place’ experience? I am seeking 3-5 chapters for an edited book on the history, implications and...

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Call for Book Chapters: “Virtuality and Place”

Virtuality and Place I am seeking 8-12 chapters for an edited book on virtuality and place. Proposed chapters can be on Definitions, main concepts, historical interpretations. Critical reviews of...

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archaeology publishers mostly in the area of digital archaeology and video games

I have been given a deadline of February 3 to source funding for a flight to the Netherlands to the “Interactive Pasts” Value conference 4-5 April 2016. They said they hope to publish an edited book...

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CFP : JCSG 2016 – Call for Submissions

CALL FOR PAPERS, SHOWCASES & EXHIBITS JCSG 2016 – Joint Conference on Serious Games 26 – 27 Sept, Brisbane, Australia http://jcsg2016.org The international Joint Conference on Serious Games – JCSG...

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Metaverse Creativity, Volume 5, issue 1 published

I have an article in it on digital places http://www.ingentaconnect.com/content/intellect/mecr/2015/00000005/00000001 and also on the journal’s page at Intellect:...

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Blog on holiday

I am on holiday in Hobbit land until 1 February 2016 so no posts until then. -E Filed under: Conference

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CFP: 14th EG Workshop on Graphics and Cultural Heritage, Genova, 5-7 October...

14th EUROGRAPHICS Workshop on Graphics and Cultural Heritage Genova, Italy, 5-7 October 2016 http://gch2016.ge.imati.cnr.it Call for Papers The 14th EUROGRAPHICS Workshop on Graphics and Cultural...

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CFP: iLRN 2016 Immersive Learning Research Network Conference

June 27th – July 1st, 2016 Santa Barbara, California, USA http://immersivelrn.org/ilrn2016 Join immersive learning experts and practitioners from across the disciplines in sunny California for iLRN...

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Planned / hopeful trips in 2016

START DUE CONFERENCE THEME LOCATION Happening.. 04-Apr-16 invited Interactive Pasts Exploring the intersections of archaeology & video games Leiden, The Netherlands 06-Apr-16 invited...

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Review of Critical Gaming: Interactive History and Virtual Heritage

Internet Archaeology (@IntarchEditor) 16/02/2016, 7:52 PM NEW! Review of Critical Gaming: Interactive History and Virtual Heritage dx.doi.org/10.11141/ia.40… @nzerik pic.twitter.com/TMsT7pHRx1 I have...

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New abstract submitted

For Charting the Digital Charting the Digital: Play, Discourse, Disruption Venice Italy https://ispr.info/2015/12/10/call-charting-the-digital-play-discourse-disruption/ – more-21567 Theme: Playful...

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The problems with game-based history

Originally posted on The Interpretation Game: I’m still enjoying Eric Champion’s Critical Gaming: Interactive history and virtual heritage. I wanted to write today about his chapter four, which lots at...

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Why Learning Can’t Be “Like a Video Game”

Originally posted on Hapgood: One of the projects I’m working on with French colonial history scholar Susan Peabody this semester at WSU is building a virtual, wiki-based museum with her students in a...

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Minecraft in Stereo and warped for a curved screen

Problem: We have a Kinect+Minecraft prototype but no code to calibrate it for a curved or cylindrical screen. If Java and Open GL the minecraft prototype might work to run it in stereo...

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Post-doctoral contract offer : Collaborative mapping and geovisualisation of...

The MAP research unit offers a post-doctoral position for a period of 12 months starting on June 1st 2016. The position profile is related to the field of geovisualisation, but in an application to...

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The Spatial Nature of Archives

if we entertain the notion of a book as being distinct from text in an ‘universal’ library (http://firstmonday.org/ojs/index.php/fm/article/view/3237/3416) and if we consider that early libraries could...

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Int. Competition on Educational Games

The Fourth International Competition on Educational Games will be held this year in conjunction with the European Conference on Game-Based Learning (ECGBL), which is being held in Paisley, Scotland, UK...

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Virtual Heritage Article free to download until 21 April 2016

Elsevier have kindly let me and others download the below article from the Journal Entertainment Computing, (Volume 14, May 2016, Pages 67–74) up until 21 April 2016. From 22 April it will be behind...

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